Gustoon wrote:
Infinity on Trial wrote:
I don't think anybody expects Gus to monitor everyone's every move. We have to hold ourselves accountable. Perhaps the easier rule would simply be: Don't convert DBs to DL.
This.
I keep saying , this is our league , we know what’s fair and what isn’t , within reason . If we all keep talking there will be no problems , this is a great example of problem sharing .
Gustoon wrote:
Infinity on Trial wrote:
I don't think anybody expects Gus to monitor everyone's every move. We have to hold ourselves accountable. Perhaps the easier rule would simply be: Don't convert DBs to DL.
This.
I keep saying , this is our league , we know what’s fair and what isn’t , within reason . If we all keep talking there will be no problems , this is a great example of problem sharing .
I agree, but as seen with some asking questions, there are less experience players. So let's discuss and come up with a workable "rule".
PROBLEM
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Lighter players are generally faster than heavier players. A CB would be lighter than a DE, ergo generally faster. Playing a CB at DE thus can give an advantage due to the way the blocking/pass rush mechanism works, speed enabling the block attempt to be evaded.
There is no benefit to a DE being played at CB as this problem does not give an advantage in the inverse way.
SOLUTION
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Enumerate for each position an expected weight range. Use these weight ranges to specify pecisely which unconverted position can be used there - this is already a "rule", can be maybe expanded upon more - put weight ranges in, consider other positional issues?
PROBLEM
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When converting players, ie a CB with good D line skills, a player can only gain a max of around 50 lbs tops. Each lb in weight affects speed to a "known" degree. As a consequence, a 95 speed, 204 lb may become say a 85 speed 254lb D lineman over time. During the transition to the new position, speed will reduce as the weight increases - thus in early stages, the speed remains higher than it would be at the new position playing weight, conferring an advantage due to the weight / speed combination.
A natural D lineman can meet the weight criteria for the position and have high Acc / Speed stats; I've found that to not be the generality, exceptions do exist.
The weight gain does not thus dramatically reduce his speed, which can then lead an average CB to be a very effective pass rusher due to the pass rush dynamics in the game engine. Whilst this is an issue with the game engine, the question is, is it a deliberate exploit or a good faith attempt to get players in their best positions? The game "encourages" conversions by allowing you to search for players including those from different positions.
POSSIBLE SOLUTIONS
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1) Ban all position conversions.
2) Allow all conversion from a higher weight position to a lower weight position. For all else, enumerate the allowed changes, ie a CB can be converted to a LB spot but not a DL spot.
3) Establish a "register" of conversions. Create say a forum thread, "NFL season X proposed player position changes". GMs have the responsibility of putting details in; Player X, his stats, original position, new position. Community can then respond with their thoughts, a yay or a nay with reasoning.
Establish player weight ranges, make a rule a permanent {POSITION} must be between X and Y lbs. Any player outside that range can remain on the roster but cannot play in a regular or post season game. Any violations lead to a series of warnings, eventually leading to league expulsion - the rationale for this is that it enables the GM to rectify a failed conversion but converting elsewhere, ie CB -> DE failed, GM could then try to maybe convert to LB.
Of these solutions off the top of my head, the third one could be preferrable; it engages the league community, enables knowledge and opinions to be passed along plus it allows the GM a route to rectify. It would be great if the big boss was able to allow this kind of thing to be a user defined rule in leagues.