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Volatility

By Lasse
9/22/2016 11:50 am
I am having a few issues trying to understand how volatility work.

A high overall player with a high volatility is at higher risk at being a bust? While a lower rated overall player with a high volatility is also at risk of being a bust, but could also end up being better than his rating suggest?

Is that right or am i off in my thinking?

Re: Volatility

By WarEagle
9/22/2016 11:53 am
You are correct.

The reason is that a highly rated player really only has one way to go...down. If a 100 rated player booms, he is still rated 100.

Also, it doesn't necessarily mean a higher rated player has a higher chance of being a bust, just that if his rating does move, it will be down since there isn't anywhere else to go.
Last edited at 9/22/2016 11:54 am

Re: Volatility

By Lasse
9/22/2016 12:37 pm
Ok, so a high volatility indicates that there is a higher chance of a players attributes to move outside of the indicated "window"?

Re: Volatility

By jdavidbakr - Site Admin
9/22/2016 1:16 pm
Lasse wrote:
Ok, so a high volatility indicates that there is a higher chance of a players attributes to move outside of the indicated "window"?


That's a good way to put it.

Re: Volatility

By Lasse
9/22/2016 3:31 pm
Thanks guys. Sorry for all the "noob" questions, i am still trying to get to grips with everything :)

Re: Volatility

By punisher
9/22/2016 4:45 pm
Lasse wrote:
Thanks guys. Sorry for all the "noob" questions, i am still trying to get to grips with everything :)


it is ok Lasse

it would be better if people did ask questions they can understand things better here because there probably things out there that are difficult to understand.

Re: Volatility

By setherick - League Admin
9/22/2016 9:09 pm
Lasse wrote:
Thanks guys. Sorry for all the "noob" questions, i am still trying to get to grips with everything :)


This isn't really a noob question. I don't think that Volatility even has an entry yet in the attributes page.